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Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016.

It's been announced there will be support for the Nintendo Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>, but no specific details have been made available yet.

''For a detailed breakdown of changes specific to the PC version of the game see [[Version History]].''
__NOTOC__
{| class="wikitable" id="cellstretch" width=100%
!width=24% colspan=2| Version/Release
! rowspan=2| Summary of Changes
|-
![[File:PS4 logo.png|50px]]
![[File:Xbox One Logo.png|30px]]
|- valign="top"
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.03}}<br>January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.14}}<br>January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
|
===1.03 Changes (PlayStation 4)===
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
*Fixed crash when hatching / buying baby blue chickens.
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
*Petting a fully-happy animal no longer wraps happiness around to 0.
*Animals with a deluxe product no longer produce less at higher happiness.
*Fixed a golden pumpkin duplication exploit.
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
*Fixed crashes while saving.
*Possible fix for fertilizer boxes being placed instead of fertilizer.
*Missing heart characters have been fixed.
*Share overlay image in PS4 streams has been removed.

===1.14 Changes (Xbox One)===
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
*Fixed crash when hatching / buying baby blue chickens.
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
*Petting a fully-happy animal no longer wraps happiness around to 0.
*Animals with a deluxe product no longer produce less at higher happiness.
*Fixed a golden pumpkin duplication exploit.
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
*Fixed crashes while saving.
*Possible fix for fertilizer boxes being placed instead of fertilizer.
*Missing heart characters have been fixed.
*The bug that causes crashes while looking for save files has been fixed.
*Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
*The following issues are also fixed by the above, but may continue to affect save files they're already present in:
**Crash when speaking to Gunther.
**Incorrect item / object graphics.
**Objects that should be interactive not being interactive.
**Crashes when walking into specific parts of the farm.
**Crashes while harvesting specific crop tiles.
**Crashes while hovering over specific items in your inventory.
**Crashes while shipping specific items.
|-
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.13}}<br>December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
|
===1.02 Changes (PlayStation 4)===
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''

A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.

* Fixed About button (?) to be unclickable during main menu transitions.
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
* Moved in some HUD elements that were too close to the edge of the screen.
* Cursor position will no longer affect item placement if it is currently invisible.
* We now show the ground placement indicator for seeds, like other objects.
* Fixed incorrect tool hit location in some situations.
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
* Cursor will no longer interact with HUD menus if it is currently invisible.
* Fixed toolbar becoming stuck partially transparent.
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
* The shipping menu can now be closed by pressing the TOUCH PAD button.
* The CIRCLE button can now be used to close Grandpa’s letter.
* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
* SQUARE button can now be held down to auto-repeat while in menus.
* The TOUCH PAD button can now be used to advance the “Level Up” dialog.

===1.13 Changes (Xbox One)===
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
* Fixed About button (?) to be unclickable during main menu transitions.
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
* Moved in some HUD elements that were too close to the edge of the screen.
* Cursor position will no longer affect item placement if it is currently invisible.
* We now show the ground placement indicator for seeds, like other objects.
* Fixed incorrect tool hit location in some situations.
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
* Cursor will no longer interact with HUD menus if it is currently invisible.
* Fixed toolbar becoming stuck partially transparent.
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
* The shipping menu can now be closed by pressing the VIEW button.
* The B button can now be used to close Grandpa’s letter.
* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
* B button now returns a held item to your inventory in Bundle menu in the Community Center.
* Made harvesting easier by also checking beneath the player when pressing the A button.
* X button can now be held down to auto-repeat while in menus.
* The VIEW button can now be used to advance the “Level Up” dialog.
|-
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.0}}<br>December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.12}}<br>December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
|
===1.0 Changes===
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''

The inital console release for both Xbox and PS4 has the same game content as [[Version_History#Version_1.1.1|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]].
*Adjusted mouse speed/tracking when moving over something clickable
*Console specific controller UI integration
**Controller maps
**Controller button hints
**Console specific button scheming
*Console specific optimizations
|}
[[Category:Content]]
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