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Kampf

4.015 Byte hinzugefügt, 14:04, 27. Feb. 2018
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'''Kampf''' ist die [[Fähigkeiten|Fähigkeit]], die mit dem Bekämpfen von [[Monster|Monstern]] in [[Minen|den Minen]], The [[Skull Cavern]], or on the [[Farm Maps|Wilderness Farm]].

During the first few days in Stardew Valley, the mines are closed due to an accident by [[Setting#Joja Corporation|Joja Corporation]]. On or around day 5, the player will receive a letter from Joja Corp. explaining that the landslide blocking the mines has been cleared, and the mine entrance will be open. At this point, combat becomes available to players who have not chosen the [[Farm Maps|Wilderness Farm]].

Combat is increased by killing monsters. Each increase in Combat Level adds +5 [[health]] and one or more [[Crafting]] or [[Cooking]] recipes. (Choosing the Fighter Profession at Level 5 gives +15 HP instead of the normal +5 HP, while choosing the Scout, Acrobat, Desperado, or Brute Professions gives no HP bonus).

==[[File:Combat_Skill_Icon.png|32px|link=]] Combat Skill==

{{:Combat/Skill}}

Choosing the Scout Profession increases Critical Strike chance by the following formula: <code>critChance += critChance * 0.5</code>. In fact, all critical strike chance bonuses are multiplicative, not additive. Even with all possible bonuses, it's around 5-10% crit. chance at best, so even with the Desperado Profession it can be difficult to justify over the flat damage increases of the Fighter branch.

(Tested crit chance with Scout skill and two +10% crit chance rings. Chance to crit is multiplicative not additive: around 5-10% depending on your weapon [base * 1.5 * 1.1 * 1.1] with all boosts, not 50% + 10% + 10% = 70%).

The max crit chance is 10.89% which can be achieved with a [[Wicked Kris]], A [[Topaz Ring]] in each ring slot and the Scout Profession

Desperado increases the damage of critical hits from roughly x3 to approximately x21. With the required Scout skill, characters crit roughly 2% of the time, resulting in approximately 42% extra damage in the long term. This is, however, not entirely accurate, as critical strikes will be virtually guaranteed to do more damage than targets have remaining health.

==Experience Points==

The following table lists the experience points gained for killing the indicated monster. (This data can be found in <span style="font-family: 'Courier New', monospace;">Data\Monsters.xnb</span>).
{| class="wikitable sortable"
|-
!Monster
!data-sort-type="number" |Experience
|-
|Green Slime
|3
|-
|Dust Sprite
|2
|-
|Bat
|3
|-
|Frost Bat
|7
|-
|Lava Bat
|15
|-
|Stone Golem
|5
|-
|Wilderness Golem
|5
|-
|Grub
|2
|-
|Fly
|10
|-
|Frost Jelly (''i.e.'', Blue Slime)
|6
|-
|Sludge (''i.e.'', Any slime other than green or blue)
|10
|-
|Ghost
|15
|-
|Duggy
|10
|-
|Rock Crab
|4
|-
|Lava Crab
|12
|-
|Squid Kid
|15
|-
|Shadow Brute
|15
|-
|Shadow Shaman
|15
|-
|Skeleton
|8
|-
|Metal Head
|6
|-
|Bug
|1
|-
|Mummy
|20
|-
|Big Slime
|7
|-
|Serpent
|20
|-
|}

==Stat Bonus==
Consuming certain [[Cooking|foods]] or drinks, wearing particular [[Footwear]] or [[Rings]], and choice of [[Weapons|Weapon]] can all give Stat Bonuses that affect Combat.
<p>[[File:Attack.png|24px|link=]] [[Attack]] affects how much damage the player does with each [[Weapons|weapon]] strike.</p>
<p>[[File:Crit. Power.png|24px|link=]] [[Crit. Power]] adds additional damage when hitting a critical strike.</p>
<p>[[File:Defense.png|24px|link=]] [[Defense]] affects how much damage the player takes from enemy strikes.</p>
<p>[[File:Immunity.png|24px|link=]] [[Immunity]] affects the player's ability to recover after being hit by an enemy.</p>
<p>The [[File:Weight.png|24px|link=]] [[Weight]] of a weapon affects how far an enemy will be knocked back when struck with the weapon.</p>
<p>[[File:Speed_w.png|24px|link=]] Weapon [[Speed]] and [[File:Speed.png|24px|link=]] Player [[Speed]] are also a factor in successful Combat.</p>


{{NavboxSkillsStats}}

[[Category:Combat]]

[[de:Kampf]]
[[es:Combate]]
[[ja:戦闘]]
[[pt:Combate]]
[[ru:Боевые навыки]]
[[zh:战斗]]
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